Does anyone know if there is a version of the Real Solar System mod that works with the latest version of KSP? or do you opened it from star system mode? I don't think I've seen such a good-looking Earth in KSP so you win. Link To Orginal Mod "Real Solar System" License: CC-BY-NC-SA-----This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added.-----Download the Real Solar System (REMASTERED) That's...not a good assumption in RSS. And a little extra, cool stuff for everyone: Use this to get high detail terrain with SSRSS. Can someone give me the link of that chart ? READ THE INSTRUCTIONS! Does this mod rescale RSS Constellations? Powered by Invision Community, [KSP 1.3.1] Stock Size Real Solar System [0.0.3.1], READ THE INSTRUCTIONS! It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto, just like real-life. Titan have approximately same mass and size than Ganymedes, which have less than 2000 m/s. Mods 26,195 Downloads Last Updated: Aug 23, 2018 Game Version: 1.4.4. Thanks! If you have an account, sign in now to post with your account. For starters, the excellent and game-changing Realism Overhaul and Real Solar System mods were released. I ended up bringing the Ion probe in the video to a low Lunar orbit, with plenty of fuel. Adds a dwarf planet based on the real life trans neptunian object Sedna Real Solar System: 0.4 Changes the Kerbol system to our own Solar System. Real Solar System Bundler I find MJ's porkchop plotter much more useful. ©2020 Take-Two Interactive Software, Inc. Make the dishes that hover over the KSC invisible. This is a continuation of Stock Size Real Solar System, Originally by @sDaZe and myself. It has Kerbol as the central body which is orbited by 5 planets and 2 dwarf planets. Will do everything but landing and ascents. ©2020 Take-Two Interactive Software, Inc. It is not actually for KSP RSS but for the actual real solar system, but the delta-V is meant to be the same . It is not actually for KSP RSS but for the actual real solar system, but the delta-V is meant to be the same. No longer show up black. These are not meant to … @blackrack Great job, cant wait for you to comeback and continue to innovate. × KSP Secondary Motion adds secondary physics motion to some stock antennas and solar panels, it also added some brand new parts to the game. This is very impressive! The Kerbol System is the planetary system in which Kerbal Space Program takes place. What are the best mods and why? Social Links: Twitter: Twitch: ...Ksp Real Solar System Mod + FASAKsp Real Solar System Mod + FASA No, but TWP gives you a good idea of when a transfer window exists and how much delta-V you'll need. … Please look for bugs, INSTALL INSTRUCTIONS are included in the download. Please consider starting a new thread rather than reviving this one. Does anyone know if someone's produced a similar tool for the real solar system, ... Actually, there is a mod for KSP called Real Solar System which replaces the default with our real one. All are fictional, all are interesting in their own right. No: RHAT's Planet pack: 0.2.4 Adds a new gas giant. if you have but couldnt find out if theres a version of RSS that works with the current version of KSP, then thats a different problem people could try to help with. ; which doesn't explain by itself the huge difference. All bodies size reduced to 1/10th Atmosphere have been reduced only for Earth (stock one instead), they are real life sized for other planets (watch out on Jupiter ^^). Real Solar System Bundler "Real Solar System" (RSS) is a mod for Kerbal Space Program (KSP) that changes the default solar system to mimic the "real" Solar System. (I even included pictures). I dont want to change the vanilla game solar system yet, but I do want to add 1.9 compatible mods that have other solar systems to go to. Aside from that, the Universe Sandbox game might be an alternative, a very good simulator. Method 1 is if you're scaling up (eg. This thread is quite old. I keep a satellite in the plane of the Moon (close enough to the ecliptic and easy enough to match planes with) for plotting transfers, then pop them over to KAC. As always, launch into the plane of your target and go from there. @linuxgurugamer mind lending me a hand at putting this on CKAN? Name: Size: Uploaded: Game Version: Downloads: IFS 3.17.0 for KSP 1.8.1 - 1.10.1 release: 14.05 MB: Aug 22, 2020: 1.10.1 +4: 52: … I was waiting for this to come back! Hope this guide was helpful. × Nice to have this back again - successfully loaded and working fine. Collection with all required planets ... You opened it from the workshop content? Changes KSP's solar system to make it like the real one. By Drag sounds reasonable. (I even included pictures)High Detail Preset. However, the pressure of it's atmosphere is only about 1.5 atm.   Your previous content has been restored. Note: Your post will require moderator approval before it will be visible. Escape velocity from 100 km Ganymedes orbit is only 790 m/s.   Pasted as rich text. so im about to upload....again and for the last time today, INSTALL INSTRUCTIONS included in download. Stock Size Real Solar System This mod brings the planets from Real Solar System to stock size. This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs This makes RSS, well, you guessed it, stock size! I would wait about an hour before downloading. It can not explain 7 km/s difference. CC BY-NC-ND, I hereby claim the first comment of this thread in the name of.   Your link has been automatically embedded. Powered by Invision Community. Naturally you have a velocity. ©2020 Take-Two Interactive Software, Inc. https://forum.kerbalspaceprogram.com/index.php?/topic/161218-130plugin-kronometer-v130-2/, http://forum.kerbalspaceprogram.com/index.php?/topic/149733-122-environmentalvisualenhancements-12-2/&, http://forum.kerbalspaceprogram.com/index.php?/topic/103963-wip122-scatterer-atmospheric-scattering-v00300-22012017/&, http://forum.kerbalspaceprogram.com/index.php?/topic/89214-12x-distant-object-enhancement-bis-v181-20-october-2016/#comment-1503616, http://forum.kerbalspaceprogram.com/index.php?/topic/87012-12-planetshine-v0252-stable-v05-experimental-4-october-2016/#comment-1456424, Adjusted Scatterer's load and unload distances. Titan has lower gravity but a higher surface pressure than Earth, so much more drag. It is recommended to use it with a whole host of other mods, which increase the realism of the game further, but as a result it becomes increasingly complicated to set up. Any gamebreaking issues ? My baby is back!! Too many pics to be sorry. Real Solar System Texture pack (DDS Edition) for KSP 1.8.0+ (RSS-Kopernicus) NathanKell GitHub: https://github.com/KSP-RO/RSS-Textures This is a texture pack for Real Solar System, which will convert the Kerbol System into the Solar System, rescaling, moving, and changing KSP's … The main explanation is the altitude of the orbits considered by the map : 100 km for Ganymede, 1000 km for Titan. berkekrkn, February 8, 2016 in KSP Discussion. I know...no pics, no clicks, but that's what you guys are for! Apologies for most of this being at night. - KSP-RO/RealSolarSystem If you get creative with gravity slingshots you can significantly reduce requirements. Deimos will have to wait another day. I havent used any solar system or planet mods yet. Every time you donate, a puppy gets adopted...ok, not really but it does keep my motivation strong and my coffee cup filled! ©2020 Take-Two Interactive Software, Inc. This is a continuation of Stock Size Real Solar System, Originally by @sDaZe and myself. That is, when you get bored of the stock system. This pack is intended for use with "Real Solar System", or otherwise a more realistic scale version of Kerbin. Does that mean ascent and try to take drag losses into account? Fixed Scatterer cfgs for Jupiter, Saturn, Uranus, Neptune and Mars. i found some exception spam around Saturn. I plugged in RSS Expanded also, looks beautiful! Real Solar System Requirements. Learn more, This commit was created on GitHub.com and signed with a. It works with all mods and includes support for sve and scatterer . Un-modded KSP, once you get the hang of it, is a relatively straightforward game: many rocket systems are streamlined or simplified and the “Kerbal” solar system, a fictionalized version of our own, is small, making it far more conducive for space travel. Added support for CommNet stations mirroring the existing ones by RemoteTech. What disadvantages will I risk to use RSS without ROS ? Plus saturns rings now show up on saturn! when i figure it out ill post a new update. Earth looks awesome! Description. Galileo, March 28, 2017 in Add-on Releases. Big thank you to @OhioBob for all of the help with atmospheres and other sciency things I dont understand! I must be reading it wrong. There's a factor 10 here. Also, id like them to be realistic, and im not so sure than binary (or more) systems are realistic. Hot dang. One of my favorite mods! Just look at the dV for ascent from the surface of Venus.... 27km/s! But it's more on realism. - KSP-RO/RealSolarSystem Also only 70m/s delta-V to get into Callisto orbit from the intercept? The parts included will likely be severe overkill in a more normal KSP installation. KSP Secondary Motion 2.0 for Kerbal Space Program 1.10.1 (I lowered the clouds to 2000 meters and the auroras to 5000 meters, it just looks better in my taste), the fps is also great, The only problem is that I can't get Saturn rings to work. Upload or insert images from URL. It is very complete, but you'll have to sum things up for further destinations. Real Solar System REMASTERED. I searched but couldn't find. I actually couldn't decide which was true or false. I assume you mean equatorial origin and destination orbits, it definitely takes eccentricity and inclination of the celestial bodies into account. have you tried looking it up? Orbits are different (100 km vs. 1000 km) but 7 km/s is far more than escape velocity. I'm investigating. Note: Transfer Window Planner assumes equatorial orbits. Edit: got another one closer to the usual style of KSP dV maps: Edited February 8, 2016 by Gaarst I am not sure if it has some approximations which are inaccurate at high inclinations needed in RSS but at least it takes small inclinations of stock solar system into account. Install Transfer Window Planner. Display as a link instead, × By   You cannot paste images directly. I don't think I've seen such a good-looking Earth in KSP, Current state is PRERELEASE. You might also like Flyby Finder for RSS for taking advantage of slingshots as regex mentions. Commit was created on GitHub.com and signed with a assume you mean equatorial origin and orbits... Includes support for CommNet stations mirroring the existing ones by RemoteTech ( REMASTERED ) -- -- Original!, 12 moons, 6 asteroids and a comet to RSS high detail terrain with SSRSS all of orbits! Reviving this one dont need more ksp real solar system escape velocity from 100 km vs. 1000 km titan... 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